![]() There are thermal pads, which make contact with said base plate, which in turn make contact with the heatsink. The base plate covers the memory and PWM area. The goal here was to ensure there are contacts on all vital components to help keep things cool. In their manufacturing process EVGA is using die-cast, form-fitted base plates and back plates on this card. Although the iCX was already on the drawing table before this event ever happened, you can imagine it probably pushed development a bit faster to get it released and put those concerns fully in the rear view mirror. It can also call on temperature hysteresis functionality to keep those fans from quickly transitioning speeds.ĮVGA has not forgotten about the much maligned, and in my opinion blown out of proportion, issue of their VRMs running hotter than others (but still well within NVIDIA’s rated temperature of 125 ☌) since it did not have a thermal pad on some of the PWM. The letters can be controlled via the new MCU’s (Management Control Unit) on the PCB and the EVGA Precision XOC software which can adjust for both color and temperature of each value. Each of these LEDs, as well as the EVGA logo LEDs, are RGB. The letters are “G” for GPU temperature, “P” for PWM, and “M” for memory. It gives you three RGB LED readouts in the form of letters right across the top. ![]() In order to quickly see what is going on with the card, without the use of an application or the OSD, EVGA has added a Thermal Display System on the top of the card. That is the beauty of such a system, using the increased telemetry for improved cooling efficiency and reduced fan noise. These Asynchronous fan speeds reduce noise as two fans at the same speed/frequency are louder. When the core gets hot, the GPU fan will spin up, but the other fan for the memory and PWM stay slower, or faster, as needed. In order to get to the final product, countless engineering hours led to a total of 11 newly acquired, or in process, patents for the iCX Technology.ĮVGA, through their Precision XOC monitoring tool, allows for Asynchronous cooling or allowing the the fans to spin independent of each other. Your power bits tend to run warmer than the core in a lot of cases, true, but using nine additional sensors (three on the memory, five on the PWM, and one on the GPU) to run your fans can lead to quieter operation. Traditionalists would say it is, but this tends to leave an imbalance between the PWM area and the core. EVGA GTX 1080 FTW2 Gaming iCXĢ66.7 x 128.6 x ~40 mm (11.73″ x 5.28″ x ~1.57″)įeatures – iCX Technology Slide from iCX Day Presentation at EVGAĮVGA has taken a look at the graphics card and asked itself if one sensor was really enough for the best cooling on a video card. You can find all details in the table below and the thumbnail of their specification page below it well as the website. A (quality!) 500W power supply is recommended for the system. You will still need two 8-pin PCIe power connectors to drive this 180W card. The FTW2 has the same display outputs in a single DVI-D, three DisplayPorts, and a single HDMI. The clocks come in at 1721 MHz base, 1860 MHz boost clock which is the same as the original FTW Gaming ACX it replaces. It is a standard GTX 1080 sporting its 2,560 CUDA cores and a 8GB GDDRX5 on a 256-bit memory bus. Read on! Specificationsīelow is a list of specifications for the FTW2. We will take a look at some of the changes, and have a lot of other cool things to show you in this review, including a tour of the new EVGA facility where we learned about all the new technology on the card. The first implementation of this technology comes in the form of the EVGA GTX 1080 FTW2 Gaming iCX sporting the new iCX cooler, an evolution of their formidable ACX cooling solution. This new integration will help keep cards cool where it needs to be cooled allowing for better control of thermals and fan noise. Fast forward numerous years and accolades later, we come to another turning point, a deeper integration of the GPU with their new iCX Technology. ![]() EVGA has been on the forefront of GPU technology since they came on the scene back in 1999.
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